Music Software & Interface Design: MuseScore
Tantacrul4 HN recommenders · recommended in 4 months, 2019–2024
commentary · general · 2019–2024 on HN
Tantacrul gives a detailed UX and UI design review of the MuseScore 3 notation software and compares it with Sibelius. It examines visual appeal, navigation and notation quality.
Cited as a funny, informative teardown of bad interface design, and for the story that MuseScore hired him as head of design afterward.
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11 comments from Hacker News
Obligatory funny video review of MuseScore 3 UI: ▶ this video Same author also has a funny video on the UI of another music notation program, Sibelius: link
If anyone's curious, here are Tantacrul's entertaining videos on MuseScore and designing MuseScore's new font, and the Audacity video from yesterday: ▶ this video link link
they actually hired the person behind this video (tantacrul): ▶ this video It criticize the user interface and experience of various music application. I find it very entertaining yet still informative
The solution isn't to put things in preference windows either because even smart users will find that cumbersome. There's an interesting pair of videos (if you have some time) that goes over the UI of two competing music scoring software and why one is bad and the other good. link ▶ this video
That's very much it. You could also make an analogy to the arts of typography and typesetting. It's of the same importance to a composer or musician that the notation is legible and beautiful, as it is to a graphic designer or reader that type and layout are legible and beautiful. If the GP is interested in the topic, there are great videos by Tantacrul on his experience redesigning the notation font for MuseScore [0] and his overview of MuseScore 4.0's engraving improvements [1] - in particular this second video, concerning mainly layout, shows just how far this CSS approach would have to go to have a truly legible, reflowable layout in the face of beams/slurs/ties. (I don't want to take away from anyone on the Sibelius team, they're likely even better experts on the subject than Tantacrul is, but as far as I know, they didn't make long-form Youtube videos about the topic! He also likely got the job of leading the MuseScore redesign thanks to his previous videos that critiqued and reimagined the interfaces of music composition software... including older versions of Sibelius [2] and MuseScore [3]) [0] link [1] link [2] link [3] ▶ this video
Musescore is usable but isn't great. I haven't used lilypond, but I'm sure lilypond is miles better. The focus of musescore has changed over the past year or two, all triggered by a funny youtube sh*tpost criticizing its UI (it was one series of such videos taking shots at all the big notation programs). ▶ this video The guy who created it is a trifecta: a composer, a typographer, and UI expert. The team at musescore took the criticism in good humor, and hired the creator of the video (Tantacrul, aka Martin Keary) to help them change it. The first phase was getting rid of some low-hanging fruit in the UI department. That work is ongoing. The main focus of the next phase (musescore 4.0) is the quality of the layout. Some of those improvements already landed in musescore 3.6.
This guy also made a similarly acerbic video about MuseScore, a good open source scorewriter [1]. They actually took his criticisms and started making changes. The two ended up working together and I think he is now the design lead for MuseScore. 1: ▶ this video
For those out of the loop: Tantacrul is a composer who put together some hilariously scathing UI/UX video reviews for some popular composing software tools out there, including MuseScore [1] [2] [3]. The team developing MuseScore then brought him on as head of design. [1] Sibelius: link [2] MuseScore: ▶ this video [3] Dorico: link
I agree. GUIs are hard! On the other hand, it seems like Open Source has a lack of designers that are willing to contribute. For example, in Tantacrul's critique of MuseScore [0], there's issues highlighted that seem obvious in retrospect, but in Open Source projects, unless there's someone who drives the user experience, it's easy to miss all these small things that add up to signal (whether rightly or wrongly is besides the point) a lack of polish. [0] ▶ this video
Exciting news! This feels like a Blender 2.8-style project. What's funny about this is that a composer/music YouTuber/UX designer called Tantacrul meticulously roasted MuseScore's UI on YouTube, and the MuseScore team ended up hiring him, leading to this project. The video in question: ▶ this video
Tantacrul did one on MuseScore[0] (a music composing program), and ended up getting hired as their head of design[1]. [0]: ▶ this video [1]: Mentioned in link , but don't have the exact timestamp