CppCon 2019: Matt Godbolt “Path Tracing Three Ways: A Study of C++ Style”
CppCon1 HN recommender · recommended in 1 month, 2019–2025
talk · intermediate · evergreen · 2019–2025 on HN
Matt Godbolt builds a toy path tracer in C++ in three different styles and compares them on clarity, testability, compile time and run-time performance. The talk was given at CppCon 2019.
HN points to it as a concrete demonstration of object-oriented versus cache-friendly design and the performance effects of branch misprediction.
Up next
11 mo on HNCppCon 2015: Andrei Alexandrescu “std::allocator...”
CppCon
7 HN recommender · 2017–2025
12 mo on HNLexical Scanning in Go - Rob Pike
GoogleFOSSSydney
13 HN recommender · 2012–2025
10 mo on HNCppCon 2017: Matt Kulukundis “Designing a Fast, Efficient, Cache-friendly Hash Table, Step by Step”
CppCon
9 HN recommender · 2018–2026
9 mo on HNRustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West
Rust Programming Language
9 HN recommender · 2018–2023
10 mo on HNCppCon 2016: Jason Turner “Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17”
CppCon
13 HN recommender · 2016–2024
9 mo on HNIdeas about a new programming language for games.
Jonathan Blow
7 HN recommender · 2014–2025
9 mo on HNCppCon 2014: Mike Acton "Data-Oriented Design and C++"
CppCon
9 HN recommender · 2015–2026
9 mo on HNHow I program C
Eskil Steenberg
8 HN recommender · 2017–2025
9 mo on HNGoogle I/O 2012 - Go Concurrency Patterns
Google for Developers
9 HN recommender · 2012–2025
7 mo on HNCppCon 2015: Kate Gregory “Stop Teaching C"
CppCon
7 HN recommender · 2016–2025
7 mo on HNZig: A programming language designed for robustness, optimality, and clarity – Andrew Kelley
Recurse Center
6 HN recommender · 2018–2024
7 mo on HNCppCon 2014: Chandler Carruth "Efficiency with Algorithms, Performance with Data Structures"
CppCon
7 HN recommender · 2014–2024
3 comments from Hacker News
> This is one of those things that is completely lost on someone who has never written in a low level language. I automatically assume JavaScript developers to be completely oblivious to this entire class of software development knowledge. This is a shame because not only are there lots of developers who write JS that have low-level backgrounds there are also a lot who haven't and are still interested. It seems rather snobby to jump in and write off a bunch of people because of the language they use on the assumption that they use the language without being aware of the implications. On OOP versus more cache friendly approaches and branch prediction this talk from CPPCon 2019 is great: ▶ this video The interesting result is that although the DoD approach is eventually faster a branch misprediction causes havoc until uncovered.
Matt Godbolt's talk on ray tracers, shows how effective that change can be. Think it was that talk anyway. ▶ this video
Matt Godbolt gave an example of a significant performance hit caused by unnecessary short-circuiting in his CppCon 2019 talk[1]. EDIT: Deleted tangent. [1]: ▶ this video