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Unreal Engine 4 - GT.TV Exclusive Development Walkthrough

GameTrailers1 HN recommender · recommended in 1 month, 2015–2016
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demo · intermediate · 2015–2016 on HN

A GameTrailers walkthrough from E3 2012 of an Unreal Engine 4 real-time tech demo with Epic's Alan Willard. It shows live code changes and hot reloading while the game runs.

HN cites it as a favorite demo of live coding and hot reload in a game engine.

3 comments from Hacker News

@archivator2015-03 · in “Unreal Engine 4 is now available to everyone for free”

This is my favorite Unreal 4 demo - ▶ this video (sadly missing the wonderful quote "I light my level by dropping a sun in.") I'm completely in awe of the feedback loop here. It even compiles and swaps code while you're in the game!

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@binthere2016-12 · in “Choosing Functional Programming for Our Game”

I believe that on Unreal Engine 4, you use C++ and it does have a feature that mimics "live coding" where it recompiles and hot-reload your game even while playing. edit: here it is ▶ this video (jump to 9:40 if it doesn't load at this point automatically)

@amadeusw2015-08 · in “Working Toward Bret Victor's “Learnable Programming””

A few years ago (2012) I was taken aback by the Unreal Engine development process. Their IDE features a running game with all elements being selectable and interactively editable. In one video fragment [1] they hop to Visual Studio where they change gravity. After a few seconds of compilation, the game's code is updated. [1] ▶ this video