HackerTube

Amiga Samplers : Budget dance music in 1990

debuglive2 HN recommenders · recommended in 2 months, 2020–2022
YouTube
demo · intro · evergreen · 2020–2022 on HN

debuglive makes a 1990-style dance track on an Amiga 500 with a Stereo Master sampler and cheap secondhand records, showing how sampling and trackers worked within tight memory limits.

HN commenters recommend it as a clear demonstration of Amiga-era sampling and tracker workflows.

7 comments from Hacker News

@aasasd2021-06 · in “Renoise – A DAW with a tracker-like interface”

Here's a good recap of what sampling looked like in the time of Amiga: ▶ this video “Ta-da-da-da... aaaaaaand we're out of memory.” Likewise apparently DJ Shadow pulled off quite a feat with his Akai MPC60 on ‘Endtroducing’, because the sampler could store something like twelve samples, also not too long. A sorta related anecdote is how the British ‘mind the gap’ was this terse because it was recorded on a solid-state memory, costing dearly in '68 even for the small amount by today's standards.

Recommends View on HN
@uk_programmer2020-03 · in “Someone Is Stealing Tracker Songs and Selling Them”

There is a great video on youtube that explains how it all works. ▶ this video He gets into the explanation of how the tracker software works about 8min 30seconds in. Typically though if you got a cracked game at that time it would have the crackers group name and there would be a little graphical demo and some tracker music.

Recommends View on HN
@aasasd2022-05 · in “When hits were stored on floppy disk and created with an Atari ST (2020)”

Here's also a demonstration of using a sampler and a tracker with an Amiga, all from around 1990: ▶ this video “Aaaand we're out of memory.” (There's also the humor of sampling Coldcut, who themselves were wizards of audiovisual sampling, at least for their time.)

@mastazi2022-05 · in “When hits were stored on floppy disk and created with an Atari ST (2020)”

This is what I remember from those times: if you had external gear (synth, sampler etc.) then the Atari was your best bet because of the built-in MIDI ports[1] and consequently having a good ecosystem in terms of MIDI sequencers. (Cubase, for example, was available for ST)[2]. If you didn't have external gear, then you would go for Amiga (maybe using a cheap Amiga sampler interface[3], and a music tracker[4] as the software) due to the fact that Amiga had better onboard audio, courtesy of Paula[5]. (IIRC, it wasn't until the Falcon that Atari caught up with Amiga in terms of onboard audio). [1] link [2] link [3] ▶ this video [4] link [5] link

@mastazi2022-05 · in “‘It was the poor man’s studio’: how Amiga computers reprogrammed modern music”

I used to make music on the Amiga. There is one aspect that the article doesn't explain too well - what allowed the Amiga to flourish as a music making platform, is that it had onboard audio which was much more capable than most other computers of the time, thanks to Paula, which allowed multi channel, high sample rate audio playback [1] These hardware capabilites in turn allowed the development of the Amiga music software scene, in particular music trackers [2] The Amiga was the first mass produced computer where you could make music without plugging in expensive synths or samplers (like was common on the Atari ST for example - I remember my uncle connecting his ST to an Akai sampler and a Roland synth, as a kid I could never have afforded a setup like that). But, if you wanted to sample on the Amiga, you actually needed one external piece of hardware: an audio sampling interface, however these were generally very cheap [3] Just a few hours ago an article about making music on the Atari ST made it to the HN home page (I also commented there), might be an interesting read for those interested [4] [1] link [2] link [3] ▶ this video [4] link