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Are we stuck with the same Desktop UX forever? | Ubuntu Summit 25.10

Canonical Ubuntu3 HN recommenders · recommended in 1 month, 2025–2026
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talk · general · evergreen · 2025–2026 on HN

Scott Jenson, a veteran UX designer formerly at Apple and Google, argues that the 'UX/UI' split pits programmers against designers and narrows ambition in open source. He makes the case that desktop UX has stagnated and that open source projects could lead ex…

HN commenters cite it when discussing stagnating desktop UX, Apple's design decline, and open source's chance to experiment with new interaction models.

8 comments from Hacker News

@finnlab2026-01 · in “It's hard to justify Tahoe icons”

I’ve always respected macOS for being the 'stable' choice for not-as-techy people. But recent versions feel like a mess. Running Tahoe on my 2019 Mac Pro (Yes the cheese grater one) has been surprisingly frustrating. Simple things are broken: Ableton couldn't even trigger a microphone permission prompt, forcing me to meddle with a SQLite database, which is definitely not meant for end users to touch, just to get it working. Logitech’s software is stuck in a loop denying it has Bluetooth access (Which it has). And with the added graphical glitches (Apple likes to call them liquid glass) and weird window artifacts (For some reason, all my windows had a black, rectangular border one day), it’s honestly less reliable than my macOS-style Linux rice from 2015. I've recently watched this talk by an ex-apple UI/UX engineer: ▶ this video I think what he's talking about is precisely what got lost at apple.

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@bsimpson2026-01 · in “The struggle of resizing windows on macOS Tahoe”

Scott Jenson - who worked on the classic Mac for Apple, and Android for Google - recently gave a talk on this: ▶ this video The tl;dw is that copying UX lets others invest energy in identifying the paradigm. Linux, which tends to be starved for resources, has historically been reasonably well served by letting Apple and Microsoft define UX, while Linux focuses on implementing it. However, those headlining companies haven't been investing in desktop UX excellence in recent years. It's time for open source projects to embrace experimentation and take the mantle of cutting edge UX, because Apple et. al. aren't paving the way anymore.

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@glkindlmann2026-01 · in “The struggle of resizing windows on macOS Tahoe”

It may have jumped the shark, but it may be that now there's space for actual experimentation and innovation again. This talk from Scott Jenson (who worked at Apple in Human Interfaces) was thought-provoking and gave me a little optimism: ▶ this video

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@eighty8days2026-07 · in “Multiple Mouse Cursors in Wayland”

This feels like a step in the right direction from this talk on desktop UX. Finally some cool innovation here! ▶ this video

@jaywee2026-01 · in “Gnome dev gives fans of Linux's middle-click paste the middle finger”

> "we have to cater to what 96% of users know" Indeed. Just recently saw a talk "Are we stuck with the same Desktop UX forever? | Ubuntu Summit 25.10" ( ▶ this video ) where Scott Jenson (Apple/Google UX) laments we stopped innovating on Desktop. Such appeal to conformity is indeed quite sad from GNOME.