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Hammock Driven Development - Rich Hickey

ClojureTV12 HN recommenders · recommended in 11 months, 2014–2024
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talk · general · evergreen · 2014–2024 on HN

Rich Hickey's philosophical talk from the first Clojure Conj in 2010. He argues that good design comes from deliberate, away-from-keyboard thinking, and describes how to feed the background mind so it solves problems.

HN returns to it constantly as permission and method for thinking deeply before coding, and as an antidote to always-working anxiety.

12 comments from Hacker News

@hire_charts2016-02 · in “Rich Hickey Fanclub”

That and Hammock Driven Development: ▶ this video Both of these talks are in my top 5. Edit (okay, here are the other 3): * All the Little Things by Sandi Metz link * Programming is terrible—Lessons learned from a life wasted. link * Some talk I saw by Dan McKinley on making Data-Driven decisions. I can't find the original video, but here's a really similar one: link

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@the-alchemist2021-12 · in “Ask HN: Are most of us developers lying about how much work we do?”

Rich Hickey, of Clojure fame, has a talk you might find interesting. It goes by multiple titles: * Step Away from the Computer * Hammock-Driven Development ▶ this video The idea / hypothesis is that sometimes we need to sit down and think about something for an hour, a day... This seemingly "wasted time" can pay huge dividends in long-term health of a project. Like compound interest. As others have noted, this may seen "lazy" to managers, especially if LOC or sprint velocity is the metric they use.

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@bhntr32020-07 · in “Ask HN: Did you take any fresh MOOCs as of 2020?”

In terms of mind-expanding or intellectually stimulating, I find it's easier to get that from Youtube. I recommend: 3blue1brown for math ( link ) Everyday Astronaut if you are casually interested in rockets ( link ) Bret Victor ( link ) or Rich Hickey ( ▶ this video ) for programming and design. Doing a full college course is such a time investment and it usually takes a few weeks to start proving the interesting stuff. I find it more fun to look to shorter content for inspiration. I might realize I don't understand the fundamentals of the topic and then seek out a way to study it.

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@jugjug2020-05 · in “Ask HN: How does one becomes a pro at Software Engineering”

I think a good starting point is to integrate the principles described in the Simple Made Easy[1] & Hammock Driven Development[2]. These are overarching first principles that help in designing and writing code, but also in communication & team work. [1]: link [2]: ▶ this video

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@sgentle2020-02 · in “Ask HN: I feel like I should be working all the time and its killing me”

The feeling you're describing is called anxiety. Some anxiety is normal, but constant anxiety that interferes with your life is a problem. I think it'd be worth trying that label on: call it anxiety, and ask "how do I reduce my anxiety?". About 1 in 4 people experience an anxiety disorder at some point in their lives, so there's a lot of research and good approaches out there. One thing that stands out to me is that you've made some pretty big and scary claims without a lot of evidence to back them up. Are you actually not a good developer? Are smart people really "capturing" the opportunity (ie there is less opportunity over time)? Do people who aren't working all the time fall behind and never make anything of significance? If so, prove it! Figure out what evidence you would need to definitively answer these questions, and research or experiment until you have that evidence. Anxious thoughts are like dreams: they seem perfectly reasonable in your head, but when you try to bring them into the real world they fall apart. As far as evidence goes, I'd point you in the direction of two of my favourite Richards. The one who did Clojure: ▶ this video and the one who got a Nobel for Quantum Electrodynamics: link

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