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Oculus Connect 2: Live Coding Session with John Carmack

Meta VR3 HN recommenders · recommended in 3 months, 2016–2023
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demo · intermediate · 2016–2023 on HN

John Carmack live-codes a simple VR application at Oculus Connect 2 using a Racket-based environment for rapid development and deployment on Gear VR.

Cited for watching Carmack code fluently and for the fast iteration cycle of Racket-based VR scripting.

12 comments from Hacker News

@pera2017-08 · in “John Carmack on Functional Programming (2013) [video]”

Actually I really like the format of your presentations: just yesterday I watched your live coding session with vrscript ( ▶ this video ) and it was fantastic because, first, you were showing to your audience how to work with Racket (and some of the features in DrRacket), and second, you build from zero a demo in a very casual, easy going way. I honestly don't think that a standard slide-based presentation would have been better in any way...

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@staunch2019-05 · in “Racket: John Carmack’s VRScript Samples (2015)”

He also did a live coding demo showing off this VR scripting concept. Having such a fast iteration cycle is very compelling. Hopefully at least some Javascript version of this will exist, even though this seems like a perfect application for a Lisp. ▶ this video I wish he did live coding. Jonathan Blow's Twitch channel (naysayer88) is very compelling. Carmack's would be as well.

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@khrm2016-05 · in “Whoever does not understand Lisp is doomed to reinvent it (2007)”

Checkout the VR script by John Carmack ▶ this video It's on racket (scheme dialect). There are no language which can make you more efficient. But some languages open your mind. Just read SICP and find out what makes language EPIC. Many big projects are in Php. But surely no one would claim that it makes php "the EPIC" or even great.

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@placesalt2023-06 · in “Racket Frustrates Me”

There's a live coding talk by John Carmack where he uses Racket for making small programs for the Oculus: ▶ this video He seemed happy enough with the language.

@jambutters2021-07 · in “Racket v8.2”

the biggest adoption it would have gotten is that it was going to be used the main language of vrscripting ▶ this video but it seems like john couldnt push it everyone into it