Categories › Games & Game Development
Game programming & engines Videos Recommended on Hacker News (118)
Game programming & engines is one of the 150 topics Hacker News readers organize their video recommendations around. These 118 videos each earned real recommendations in real HN threads between 2010 and 2026 — 331 recommendations in total — and they're ranked by how many separate months the community kept coming back to them, not by view count.
Game programming: game engines, physics engines, rendering for games, Unity, Unreal, ECS, networking for games, John Carmack, Handmade Hero, multithreading, GDC technical talks.
Why HN keeps sending people here — on Overwatch Gameplay Architecture and Netcode: “This Overwatch GDC talk is the best breakdown/example of data-oriented ECS in a AAA game that I know of” — an HN commenter, 2021.
Features
Evergreen only
3 mo on HNProcedurally Crafting Manhattan for Marvel's Spider-Man
GDC Festival of Gaming
3 HN recommender · 2019–2022
3 mo on HNQuakeCon 2011 - John Carmack Keynote
QuakeCon Official
3 HN recommender · 2011–2018
3 mo on HNHandmade Hero Day 001 - Setting Up the Windows Build
Molly Rocket
3 HN recommender · 2017–2021
3 mo on HNDeepmind artificial intelligence @ FDOT14
Elizr
2 HN recommender · 2014–2016
3 mo on HNJohn Carmack Keynote - Quakecon 2013
IGN
3 HN recommender · 2014–2021
3 mo on HN#Gamelab2018 - Jon Blow's Design decisions on creating Jai a new language for game programmers
Gamelab Conference
3 HN recommender · 2018–2023
3 mo on HNRant: Entity systems and the Rust borrow checker ... or something.
Jonathan Blow
3 HN recommender · 2018–2025
2 mo on HNNew Voxel Engine Reveal - Crystal Islands Experiment
John Lin
2 HN recommender · 2021–2025
3 mo on HNJohn Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #309
Lex Fridman
3 HN recommender · 2022–2024
3 mo on HNBob Nystrom - Is There More to Game Architecture than ECS?
Roguelike Celebration
3 HN recommender · 2020–2026
3 mo on HNAnimation Bootcamp: An Indie Approach to Procedural Animation
GDC Festival of Gaming
4 HN recommender · 2021–2026
3 mo on HNExclusive: Metro Exodus Enhanced Edition Analysis - The First Triple-A Game Built Around Ray Tracing
Digital Foundry
3 HN recommender · 2021–2025
3 mo on HNProcedural World Generation of Ubisoft’s Far Cry 5 | Etienne Carrier | Houdini HIVE Utrecht
Houdini
3 HN recommender · 2019–2022
3 mo on HNClassic Game Postmortem: Alone in the Dark
GDC Festival of Gaming
3 HN recommender · 2019–2023
3 mo on HNThe Joy of Programming in Jai - Part 1: Hello World
Nuno Afonso
3 HN recommender · 2020–2021
3 mo on HNShader Basics, Blending & Textures • Shaders for Game Devs [Part 1]
Freya Holmér
3 HN recommender · 2021–2025
3 mo on HNRacketCon 2013: Dan Liebgold - Racket on the Playstation 3? It's Not What you Think!
Racket
3 HN recommender · 2014–2022
2 mo on HNZach Oakes - Making Games at Runtime with Clojure
ClojureTV
2 HN recommender · 2015–2017
2 mo on HNData Oriented GUI in Rust by Raph Levien - Bay Area Rust Meetup
Rust Programming Language
2 HN recommender · 2018–2020
2 mo on HNCppCon 2014: Jeff Preshing "How Ubisoft Develops Games for Multicore - Before and After C++11"
CppCon
2 HN recommender · 2015–2021
2 mo on HNCrash Bandicoot Co-Creator Andy Gavin: Extended Interview | Ars Technica
Ars Technica
4 HN recommender · 2020–2024
2 mo on HNPitfall: A Classic Game Postmortem
GDC Festival of Gaming
2 HN recommender · 2021–2024
2 mo on HNJoe Rogan Experience #1342 - John Carmack
PowerfulJRE
3 HN recommender · 2019–2020
2 mo on HNThe Story of Another World on the Amiga | MVG
Modern Vintage Gamer
2 HN recommender · 2022–2023
2 mo on HNHandmadeCon 2015 - Pat Wyatt
Molly Rocket
2 HN recommender · 2016–2023
2 mo on HNiMUSE Demonstration 2 - Seamless Transitions
Peter Silk (KestrelPi)
2 HN recommender · 2021–2025
2 mo on HNThe Implementation of Rewind in Braid
GDC Festival of Gaming
2 HN recommender · 2018–2023
2 mo on HNMarble Marcher - A Fractal Physics Game
CodeParade
2 HN recommender · 2020–2024
2 mo on HNJonathan Blow - Jai Demo and Design Explanation (KEYNOTE) - Updated
LambdaConf
2 HN recommender · 2025–2026
2 mo on HNCreating Prelude of the Chambered
Nizzotch
2 HN recommender · 2015–2026
2 mo on HNDennis Gustafsson – Parallelizing the physics solver – BSC 2025
Better Software Conference
2 HN recommender · 2025–2026
2 mo on HNHow Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica
Ars Technica
2 HN recommender · 2020–2026
2 mo on HNHandmade Hero Day 021 - Loading Game Code Dynamically
Molly Rocket
2 HN recommender · 2021–2024
2 mo on HNThe Matrix Awakens: An Unreal Engine 5 Experience
Unreal Engine
2 HN recommender · 2021–2023
2 mo on HNMaking Metagun
Nizzotch
2 HN recommender · 2010–2015
2 mo on HNTomb Raider on the Nintendo Game Boy Advance is incredible | MVG
Modern Vintage Gamer
2 HN recommender · 2022–2022