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Xerox Star User Interface (1982) 1 of 2

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A demonstration of the 1982 Xerox Star user interface, including its desktop, icons, documents, networking and printing. The uploader argues that Apple's later Lisa and Mac interfaces evolved from these ideas rather than copying them.

HN points to it as a look at an early GUI that did a lot with little learning curve, often to contrast it with modern software.

12 comments from Hacker News

@thought_alarm2011-04 · in “Pictures of the first GUIs from Xerox”

There are a few demos of the Xerox Star floating around on YouTube. Seeing it in action gives you a much more complete picture of the system. ▶ this video The "look" was obviously hugely influential, the "feel" not so much. It is quite an odd beast, as the mouse is actually only used for selecting objects. The Lisa GUI prototypes are also and interesting bit of GUI trivia. It's easy to see the Star's influence on the final shipping version of the Lisa GUI compared to its prototypes. link

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@aresant2024-11 · in “Apple Macintosh before System 7”

FYI if interested in visuals for the earlier system OS System .85! - link (December 4, 1983) System 1 - link System 2 - link System 3 - link System 4 - link System 5 - link System 6 - link (April 1988) Bonus round - Xerox Star UX (1982) - ▶ this video

@GeekyBear2022-10 · in “Xerox PARC – Office Alto Commercial (1979) [video]”

> How did IBM and Apple take over and Xerox end up as a has-been also ran? They were too far ahead of their time. The component costs needed to come down first. In 1981, the "starter kit" for their office system consisted of one Xerox Star for a user, a second Star to act as a file and print server, and a laser printer for about a quarter of a million dollars in today's money. Each additional networked Star that you added was about $50,000 in today's money. Even at those prices, the system wasn't exactly snappy. I do wonder what would have happened if they had kept iterating on the product until faster, cheaper components arrived. ▶ this video

@gambler2019-11 · in “Designing Windows 95's User Interface (2018)”

Worth remembering: the original windowed interface on Xerox machines was a view into underlying system objects . It was designed around a unified vocabulary of interactions that allowed user to message those objects and also direct inter-object communication: ▶ this video Xerox -> Apple -> Microsoft interface transfer preserved nothing of those core concepts. UI became a crutch developers grudgingly added to the system for "those stupid users". Thus, most software engineers today are still convinced that a teletype emulation is the best possible interface to the underlying OS that can possibly exist. Also, normal users are treated as second-class citizens in their own systems.

@gambler2018-10 · in “12 Factor CLI Apps”

Most people who claim that command line is the best tool for power users know nothing about history of GUIs. They think that laughable garbage that Windows calls user interface is "how it's supposed to work", and proceed to smugly lecture everyone on how command line is the only interface that can be composed and easily recorded. (The following paragraph is not directed at the author of the parent post. It's fully rhetorical.) Did you know that icons were supposed to be live representations of in-memory objects? That objects were more fundamental for the OS than files? Did you know that windows were views onto those objects? Did you know that interactions to and between icons were synonymous with OOP polymorphism? ▶ this video And this isn't the best UI, it's simply the first modern UI.