Touché: Enhancing Touch Interaction on Humans, Screens, Liquids, and Everyday Objects
DisneyResearchHub2 HN recommenders · recommended in 2 months, 2012–2025
demo · intermediate · 2012–2025 on HN
Disney Research presents Touche, a swept frequency capacitive sensing technique that recognizes complex hand and body configurations, and adds touch sensitivity to humans, liquids and everyday objects.
Brought up as an early example of context-aware touch sensing and as part of Disney Research's wider interaction prototypes.
Up next
2 mo on HNAamer Rahman (Fear of a Brown Planet) - Reverse Racism
FEAR OF A BROWN PLANET
3 HN recommender · 2013–2016
11 mo on HNBret Victor - Inventing on Principle
Rui Oliveira
12 HN recommender · 2013–2025
11 mo on HNBret Victor The Future of Programming
Joey Reid
12 HN recommender · 2017–2026
10 mo on HNA Tour of the Acme Editor
Russ Cox
11 HN recommender · 2012–2026
10 mo on HNAlan Kay's tribute to Ted Nelson at "Intertwingled" Festival
TheTedNelson
7 HN recommender · 2016–2025
8 mo on HNThe Mother of All Demos, presented by Douglas Engelbart (1968)
Marcel
8 HN recommender · 2013–2026
8 mo on HNAlan Kay: Doing with Images Makes Symbols (Full Version)
Kenneth Friedman
8 HN recommender · 2016–2023
6 mo on HNIn Search of Tomorrow
Berkeley Institute for Data Science (BIDS)
9 HN recommender · 2015–2018
6 mo on HNBret Victor - The Humane Representation of Thought
Colin McDonnell
4 HN recommender · 2017–2025
5 mo on HNEric Bier Demonstrates Cedar
Computer History Museum
3 HN recommender · 2020–2025
5 mo on HNIvan Sutherland Sketchpad Demo 1963
Interface Studies
5 HN recommender · 2016–2025
4 mo on HNMouse Cursor History (and why I made my own)
Posy
4 HN recommender · 2022–2026
5 comments from Hacker News
Disney researches / develops some really cool stuff. Their Disney Research Hub channel is a goldmine. One of my favorites is Touché. The world becomes your touchscreen: ▶ this video
If you liked this, check out another project from Disney labs called "Touché" -- ▶ this video For some reason, the girl's reactions to the 2 bzzzt-wrong sounds @ 2:55 are hilarious.
Disney is about to have a serious talk with Facebook. Disney Research has had a prototype on gesture detection via wristband electric sensing tech since 2012 : ▶ this video
This is really cool tech, but the first application concept is hilarious [0]. If you hook a cereal bowl up to this device, you can have it make a loud sound if your child puts their hand in the bowl as opposed to using a spoon? That's simultaneously funny and utterly dystopian. [0] ▶ this video
The "false touch" problem is solvable: "Swept Frequency Capacitive Sensing" ▶ this video Basically the idea is to make devices aware of the physical context of user interactions.