Guarding Against Physical Attacks: The Xbox One Story — Tony Chen, Microsoft
Platform Security Summit8 HN recommenders · recommended in 8 months, 2019–2026
talk · advanced · evergreen · 2019–2026 on HN
Microsoft's Tony Chen explains how the Xbox One was designed to resist physical attacks, including secure boot, encrypted memory, a security processor and a hypervisor. The goal was to make any hardware attack cost more than the price of many games.
HN points to it constantly in console, DRM and hardware-security threads as the authoritative account of Xbox One's threat model.
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12 comments from Hacker News
Guarding Against Physical Attacks: The Xbox One Story — Tony Chen, Microsoft: ▶ this video I like this video too, Tony Chen explains the overview of Xbox security system.
Modchips on newer Switches use fault injections (clock/voltage glitching) but there exist mitigations for those. The Xbox One is confirmed to use them. I encourage you to watch this video where Microsoft describes the security design of the Xbox One, which so far has been almost bulletproof. ▶ this video
This talk[1] was interesting watch wrt that. They made DRAM encrypted and Secure Boot seems to be done right too… 1: ▶ this video
> would like to know how the answer is no TL;DR: cryptography and secure hardware (think TPM) This is a very interesting talk from Microsoft about how they made Xbox immune to physical attacks (modding) like you proposed. Now they are working on getting this tech into regular computers. ▶ this video Of course, we don't know if the solution Mercedes used is as robust. For all we know it can be hacked in 1 minute.
Obligatory link to the talk from MS where they covered the origins of Pluton on the Xbox: ▶ this video The video does a good job of the original threat model for this technology and how it works on Xbox.
There's a really good presentation, by a Microsoft Platform Security Engineer, detailing the lengths they went through to ensure only properly signed executables run on the Xbox One and really answers your question. One of the tools they developed, HVCI, was later incorporated into Windows Hyper-V. ▶ this video
DRM has only been successful in the space of making easily replicable attacks more expensive than what is being protected by the DRM. Microsoft has talked about this publicly in this great talk on the Xbox One's physical device security. 'We can't stop people hacking, but we can make each hack more expensive than what someone would spend on games on average'. ▶ this video SGX running on centralized servers turns that calculus on it's head by concentrating the benefits of the hack all in one place.
Here is an excellent talk about the Xbox One security (and Series X|S should be quite similar) by the person who is in charge of security on the Xbox platform. ▶ this video Basically it boils down to trust NOTHING outside the actual SoC chip (so stuff like RAM, Flash/HDD, optical dics, etc cannot be trusted). The SoC is made on 28nm (Series X|S 7nm) process so physically attacking it is very hard/expensive. Also goes into the difference between Windows (PC) and Xbox (Console) security. On PC the owner/admin wants the help keep the system secure as it gets attacked by malicious parties from the internet. On console the owner is usually the bad guy (the one doing the attacking) and thus needs a very different approach. Also stuff like Microsoft Pluton are direct descendants of the stuff done for Xbox and Live.
The Xbox does not use AMD's Platform Security Processor, they have their own custom security chip with Microsoft hardware and their own custom BootROM. This custom security processor actually has its own bit of RAM entirely in the die and doesn't even go out to the DRAM at all. See the slide on Tony Chen's presentation about Xbox One security ▶ this video and this video from the person who hacked the Xbox One link
Tony Chen from Microsoft gave a talk called "Guarding Against Physical Attacks: The Xbox One Story" and he explains that they want any sort of physical attack to cost at least the price of 10 games ($600 at the time). ▶ this video
This fearmongering about Microsoft has existed since the very day the first TPM shipped, and it has never come closer to being real. Most of the security improvements shipping in Windows are leftovers from Xbox, but they very clearly state that Windows Security does not treat the user themselves as a threat. See the slide around 4 minutes into this talk: ▶ this video
I think you might be mixing up the Xbox 360 with the Xbox One, the former was ultimately compromised in several ways, but the latter's security has held up extremely well for 11 years and counting. The Xbox One and its successor are easily the most secure consoles ever made. Obligatory: ▶ this video