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Ira Glass on Storytelling 3

warphotography7 HN recommenders · recommended in 7 months, 2018–2026
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talk · general · evergreen · 2018–2026 on HN

A five-minute clip of Ira Glass on the gap between good taste and early creative work. He says beginners know their work falls short and must keep producing to close the gap.

HN commenters return to it as motivation for creators who feel their work is not good enough yet.

9 comments from Hacker News

@michael-online2024-11 · in “Procrastination and the fear of not being good enough”

The first three minutes of this Ira Glass interview are pure gold, and I listen to them at least once a year to remind myself to keep fighting. ▶ this video

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@fenwick672019-12 · in “Hexing the technical interview (2017)”

Ira Glass's take on this is so good and I go back to it often when my creative work is less than satisfactory: ▶ this video Basically when you work on creative stuff you're drawn to it because you have good taste, but for a long time your work will disappoint you because of your good taste.

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@SeanAnderson2025-07 · in “Being too ambitious is a clever form of self-sabotage”

I find it surprisingly difficult to lower my standards once I feel committed to an idea. I wish this article leaned a little more into ways to address that sort of dilemma. Don't get me wrong, I agree fully with the article. I put it into practice plenty well in many areas of my life. I've made great progress with my diet, self-care, and physical fitness routines by keeping my goals SMART. And yet, a few years ago, I got this idea in my head for a piece of software I wanted to create that is, if not too ambitious, then clearly asking all of me and then some. The opening paragraph of the article really resonated with me -- "The artwork that will finally make the invisible visible." And so, I've chipped away at the idea here and there, but I find myself continually put off by "the gap" - even though I know it's to be expected and is totally human. Part of me wishes I had never dared to dream so big and wishes I could let the idea go entirely. Another part of me is mad and ashamed for thinking like that about a personal dream. Anyway, don't know where I'm going with all this. Just felt like remarking on the article since it struck close to home. P.S. if you haven't seen the Ira Glass video, I'd take a look. It's pretty inspirational. Here's Part 3 which is what the article was referencing. ▶ this video

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@rojoca2021-11 · in “Is there such a thing as good taste?”

Ira Glass has a practical take on the idea of exposing good taste (e.g. trying to paint like Bellini): ▶ this video where he talks about how your good taste informs you that the work you are doing doesn’t yet match your ambition, and that this can be both motivating and discouraging

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@spondyl2018-12 · in “Ask HN: How do you manage UI/UX for your side projects?”

One thing I always like to go back to is Ira Glass's video on taste: ▶ this video In a nutshell, that feeling you get where you believe your projects look crap? It's because you're seeing the disconnect between what you can achieve now, and your taste that's informing what "great" is. It's a bit of a double edged sword in that while you'll likely not be truly happy with a project anytime soon, that disconnect means you'll also be able to constantly strive as you recognise supposed flaws in what you've created. In the end, all you can really do is just keep at it and over time, that gap will hopefully close as your skills allow you to create what your taste envisions. That's the dream anyway, haha.

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