Exposing FRAUD And DECEPTION In The Retro Video Game Market
Karl Jobst1 HN recommender · recommended in 1 month, 2021–2023
documentary · general · 2021–2023 on HN
Karl Jobst investigates the retro video game bubble, examining who caused it, who profits, and how graders and auction houses like Wata Games and Heritage inflate prices. It runs almost an hour.
HN points to it as investigative journalism backing the view that vintage game prices are inflated by wash trading and grading services.
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9 comments from Hacker News
I just saw this video ( ▶ this video ) on why vintage video games cost so much money now. It's almost an hour long piece of effectively investigative journalism by someone in the speed running (and thus vintage gaming) community. The evidence presented does seem like a bubble, with scam/fraud properties.
I hope they didn't use Wata Games Scam auction prices as a guide. Exposing FRAUD And DECEPTION In The Retro Video Game Market Karl Jobst 2.2M views 2 years ago ▶ this video The Retro Video Game Market Has Officially CRASHED 1.3M views 1 month ago link
I hope they didn't use Wata Games Scam auction prices as a guide. Exposing FRAUD And DECEPTION In The Retro Video Game Market Karl Jobst 2.2M views 2 years ago ▶ this video The Retro Video Game Market Has Officially CRASHED 1.3M views 1 month ago link
Even when they are genuine, collectible games are currently overvalued as part of what is probably a huge scam: ▶ this video
There has been a lot of people calling out the role of game-graders and auction-houses in artificially raising the prices of video-games. For example this expose: ▶ this video But I think it's fair to say that the people who are paying these prices are not interested in gaming per se, instead seeing their purchases as investments - after all the prices keep going up, and their grades are "the best". What could go wrong? (Ignoring the fact that millions of cartridges exist, of course.)
This is as good a time as any to remind people that the prices for vintage video games are artificially inflated and largely the result of wash trading via auction houses and grading services, which locked out the preexisting retro gaming communities and turned a beloved hobby into an instrument for dubious financial speculation (and arguably set the precedent for NFT crypto trading, which has even fewer regulations and even less transparency that could prevent these wash trades): ▶ this video The story says the collector described his collection as an "archive". This flies in the face of actual archival efforts like The Internet Archive, which persist digital copies of old games and make them available to the public when possible. Having a large collection of rare games in pristine condition in locked cases in your vault is not archival, it's hoarding at worst and financial speculation at best.
I’m noticing a lot of similarities between the NFT phenomenon and the auction house retro game phenomenon: ▶ this video
This is a follow-up piece to Karl's earlier video, "Exposing FRAUD and DECEPTION in The Retro Video Game Market," from a few months back, which you can find at ▶ this video .
I know this isn't a new concept but this is also happening heavily in the retro video game industry as well. ▶ this video