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Game programming & engines Videos Recommended on Hacker News (118)

Game programming & engines is one of the 150 topics Hacker News readers organize their video recommendations around. These 118 videos each earned real recommendations in real HN threads between 2010 and 2026 — 331 recommendations in total — and they're ranked by how many separate months the community kept coming back to them, not by view count.

Game programming: game engines, physics engines, rendering for games, Unity, Unreal, ECS, networking for games, John Carmack, Handmade Hero, multithreading, GDC technical talks.

Why HN keeps sending people here — on Overwatch Gameplay Architecture and Netcode: “This Overwatch GDC talk is the best breakdown/example of data-oriented ECS in a AAA game that I know of” — an HN commenter, 2021.

Evergreen only×
10 mo on HN

Overwatch Gameplay Architecture and Netcode

GDC Festival of Gaming
16 HN recommender · 2019–2025
9 mo on HN

RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West

Rust Programming Language
9 HN recommender · 2018–2023
9 mo on HN

A Deep Dive into Nanite Virtualized Geometry

SIGGRAPH Advances in Real-Time Rendering
7 HN recommender · 2021–2026
9 mo on HN

How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica

Ars Technica
13 HN recommender · 2020–2026
9 mo on HN

Jonathan Blow - How to program independent games - CSUA Speech

Alexandre Franco
9 HN recommender · 2015–2026
9 mo on HN

Ideas about a new programming language for games.

Jonathan Blow
7 HN recommender · 2014–2025
7 mo on HN

Exploring the Tech and Design of Noita

GDC Festival of Gaming
7 HN recommender · 2020–2026
8 mo on HN

Casey Muratori – The Big OOPs: Anatomy of a Thirty-five-year Mistake – BSC 2025

Better Software Conference
11 HN recommender · 2025–2026
7 mo on HN

Miguel de Icaza: Swift Godot: Fixing the Multi-million dollar mistake #GodotCon2023

Godot Engine
6 HN recommender · 2023–2026
5 mo on HN

Creating a Doom-style 3D engine in C

Bisqwit
3 HN recommender · 2015–2019
6 mo on HN

Interactive programming Flappy Bird in ClojureScript

Bruce Hauman
6 HN recommender · 2015–2020
5 mo on HN

DOOM: Behind the Music

GDC Festival of Gaming
4 HN recommender · 2017–2023
5 mo on HN

Why can't you multiply vectors?

Freya Holmér
9 HN recommender · 2023–2025
6 mo on HN

Alex Evans at Umbra Ignite 2015: Learning From Failure

Media Molecule
7 HN recommender · 2017–2026
6 mo on HN

Mock Interview with Shawn McGrath

Molly Rocket
6 HN recommender · 2017–2023
5 mo on HN

EPC2018 | Wave Function Collapse in Bad North | Oskar Stalberg

BUas Games
4 HN recommender · 2020–2024
4 mo on HN

Tomorrow Corporation Tech Demo

retrogameinternals
5 HN recommender · 2023–2026
4 mo on HN

I Shot You First: Networking the Gameplay of Halo: Reach

GDC Festival of Gaming
4 HN recommender · 2022–2025
5 mo on HN

John Carmack's keynote at Quakecon 2013 part 4

Kostiantyn Kostin
5 HN recommender · 2013–2025
5 mo on HN

8 Frames in 16ms: Rollback Networking in Mortal Kombat and Injustice 2

GDC Festival of Gaming
4 HN recommender · 2020–2025
5 mo on HN

Immediate-Mode Graphical User Interfaces - 2005

Casey Muratori
5 HN recommender · 2017–2024
4 mo on HN

.kkrieger - The FPS Game in 96KB (Full Gameplay)

Daniel Hands
3 HN recommender · 2013–2026
4 mo on HN

How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica

Ars Technica
4 HN recommender · 2020–2024
4 mo on HN

Pitfall Classic Postmortem With David Crane Panel at GDC 2011 (Atari 2600)

GameSpot
4 HN recommender · 2013–2025
4 mo on HN

GDC 2018: John McDonald (Valve) - Using Deep Learning to Combat Cheating in CSGO

max4warn
5 HN recommender · 2018–2026
4 mo on HN

Simulating an Entire Car Engine (yes, it makes noise)

AngeTheGreat
4 HN recommender · 2023–2025
4 mo on HN

Herbert Wolverson - Procedural Map Generation Techniques

Roguelike Celebration
4 HN recommender · 2021–2022
4 mo on HN

Surface-Stable Fractal Dithering Explained

runevision
3 HN recommender · 2025–2026
3 mo on HN

Walls, Floors, & Ceilings

UncommentatedPannen
3 HN recommender · 2017–2018
3 mo on HN

Half-Life 2: 20th Anniversary Documentary

Valve
3 HN recommender · 2024–2025
3 mo on HN

Superpositions, Sudoku, the Wave Function Collapse algorithm.

Martin Donald
3 HN recommender · 2021–2022
3 mo on HN

Procedurally Crafting Manhattan for Marvel's Spider-Man

GDC Festival of Gaming
3 HN recommender · 2019–2022
3 mo on HN

Handmade Hero Day 001 - Setting Up the Windows Build

Molly Rocket
3 HN recommender · 2017–2021
3 mo on HN

John Carmack Keynote - Quakecon 2013

IGN
3 HN recommender · 2014–2021
3 mo on HN

#Gamelab2018 - Jon Blow's Design decisions on creating Jai a new language for game programmers

Gamelab Conference
3 HN recommender · 2018–2023
3 mo on HN

Rant: Entity systems and the Rust borrow checker ... or something.

Jonathan Blow
3 HN recommender · 2018–2025