Game history & retro gaming Videos Recommended on Hacker News (106)
Game history & retro gaming is one of the 150 topics Hacker News readers organize their video recommendations around. These 106 videos each earned real recommendations in real HN threads between 2010 and 2026 — 310 recommendations in total — and they're ranked by how many separate months the community kept coming back to them, not by view count.
Game history: arcade, Atari, NES, early PC games, Doom and Quake development, console history, retro gaming preservation, classic game postmortems, hardware of old consoles.
Why HN keeps sending people here — on 8 Bit & '8 Bitish' Graphics-Outside the Box: “I recommend this talk to anyone who is interested in the details and history of working on limited colour palette games!” — an HN commenter, 2024.
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Evergreen only
3 mo on HNSega Saturn CD - Cracked after 20 years
3 mo on HNThe Untold Story of Online Gaming on Super Nintendo and Sega Genesis | XBAND
3 mo on HNFast Inverse Square Root — A Quake III Algorithm
2 mo on HNSuper Mario World -- Credits Warp in 5:59.6 (First Time Ever on Console)
3 mo on HNHow We Solved the Worst Minigame in Zelda's History
3 mo on HNClassic Game Postmortem - Another World
3 mo on HNDiablo: Original Game Development
3 mo on HNHow "oldschool" graphics worked Part 1 - Commodore and Nintendo
2 mo on HNPOLYBIUS - The Video Game That Doesn't Exist
3 mo on HNThe Story of Tetris
3 mo on HNClassic Game Postmortem: Alone in the Dark
3 mo on HNTransport Tycoon 2014 Soundtrack (remaster with real instrument from original creator)
3 mo on HNThe largest campaign ever to stop publishers destroying games
3 mo on HNThe Complete History of the A Button Challenge
2 mo on HNThe Legend of Zelda: Ocarina of Time Speedrun in 22:38, live at AGDQ2013
2 mo on HNOcarina of Time TAS by dwangoAC, TASBot, Savestate, Sauraen in 53:05 - Summer Games Done Quick 2022
2 mo on HNSuper Mario World Ending Theme sight-read by Tom Brier
2 mo on HNElite: "The game that couldn't be written"
2 mo on HNCrash Bandicoot Co-Creator Andy Gavin: Extended Interview | Ars Technica
2 mo on HNPitfall: A Classic Game Postmortem
2 mo on HNWhy Are Emulators Legal? Dolphin vs. Nintendo, and the Fate of Emulation [Great Emu War Pt. 1]
2 mo on HNThe Story of Another World on the Amiga | MVG
2 mo on HNLyle Bickley explains the PDP-1 (and we play the original Spacewar!)
2 mo on HNiMUSE Demonstration 2 - Seamless Transitions
2 mo on HNZarch (1987) Gameplay for BBC Acorn Archimedes High Quality
2 mo on HNHow a Laser-Shot Disk Defeats Hackers & Pirates (Coding Secrets)
2 mo on HNHow Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica
2 mo on HNHow I implemented MegaTextures on real Nintendo 64 hardware
2 mo on HNWe Play Doom With John Romero
2 mo on HNWhy does PUNCHING Sonic 3D trigger a Secret Level Select?
2 mo on HNTomb Raider on the Nintendo Game Boy Advance is incredible | MVG
2 mo on HNGOG: Preserving Gaming's Past & Future
2 mo on HNThe History of Tetris World Records
2 mo on HNHareraiser (The Worst Game Ever) - Stuart Ashen - Norwich Gaming Festival 2017
2 mo on HNRacing the Beam Explained - Atari 2600 CPU vs. CRT Television
2 mo on HN